Moderation
Banned weapons Pro
Automatically sanction, step by step, kills made with a forbidden weapon.
How it works
You choose the weapons forbidden on your server (by typing their name), one by one; vehicle weapons (cannon, machine gun…) are chosen like any other. Every kill made with one of them, friendly fire included, flags its author.
Denhold reads kills through the kill feed: it must be connected on the server.
The sanction ladder
No ladder is imposed: build your own, or take the default ladder (message, kill, kick, then a 24 h ban) in one click. The 1st flag applies the 1st step, the 2nd the 2nd, and so on; the last step repeats. Each step is an action, with its message:
- private message;
- kill the player (with the message);
- kick (the message as reason);
- temporary or permanent ban (the message as reason), lifted automatically when it expires.
Message variables: {player}, {weapon}, {count} (flag number), {next} (the next sanction, to warn the player) and {duration} (ban duration).
Delay and memory
- delay between two flags (10 seconds by default): kills made during this delay are grouped under the same flag, a shot that kills three players does not climb three steps;
- memory (from 24 hours to 3 months): an older flag no longer counts;
- a player who left before the action is not flagged; if the action fails on our side, the flag still counts;
- only kills received after activation count.
Safeguards
- simulation mode when created: flags are logged without sending anything to the game;
- your staff and a list of Steam IDs are never flagged;
- every flag is visible in the panel (weapon, step, grouped kills), every kick and ban on the player’s sheet;
- “Pardon” clears a player’s current flags: their next flag starts again from the first step.